This one I'm the most excited about out of the announced games.
That said, there are some technical concerns to me. The battle system is just a slightly tweaked version of every Atelier battle system ever - that's fine, I don't think many people expect anything different, but look at these loading delays when selecting 'item' in the menu:
Also, I still can't get over the clash in Yuugen and Noco's styles. Back in Sophie, I thought Noco had the better designs and they should have just stuck with her, but now I think the opposite - Yuugen's stuff is clearly better to me, and Noco's characters just clash with them.
Anyway, this is the game I have the fewest concerns about. I hope it ends up working out, and I think it will, despite the minor concerns listed above.
Of course I'll buy it day 1! But...
Lastly, I really, really hope they add different difficulty modes to this game. The first game suffered so much for not having any and for just being too easy.
I missed you, Kishida Mel!
Oh Tsuchiya, why did it have to be this way?
So, maybe it shouldn't be a surprise that his latest project, Augmented Reality Girls Trinary, is also a fragmented experience with several parts. But man oh man, why did the parts have to be a mobile game, an anime, and twitter accounts? Make no mistake about it - from what Tsuchiya's been saying, he's clearly planning the same sort of integrated experience where for maximum enjoyment and understanding, the game and the anime are supposed to be complementary experiences, and some even say that you should be watching the fake twitter accounts each main character has (yes, someone at Gust gets paid to pretend to be these characters on twitter) as well.
My heart sunk so much when I heard Trinary was a mobile game, as I'm sure many others also experienced. I also don't watch much anime - used to watch a decent amount of it 7 to 15 years ago (please don't remind me of how old I'm getting), not so much anymore. I'm not sure I can muster the willpower to do three things I'm not that interested in (play a smartphone game, watch an anime, follow twitter accounts) even for Gust's sake. It's not just Gust though, it's my favorite dude from Gust, Tsuchiya! Oh, decisions, decisions...
Realistically, despite my complaining, I'll be playing it and probably watching the anime as well. I don't think I'll be able to stomach following the twitter accounts, hopefully they don't end up being important. Obviously it won't be reviewed on this site though, a mobile game and integrated project like this doesn't really fit with the theme of JRPG reviews, but I'll at least give my thoughts on the whole thing in the blog section.
By the end of 2017, what will I think of Gust? I feel like these four projects are a turning point for them as a company - if they're great, then I'll be thrilled and hopefully some of that greatness will translate into propelling them to higher sales/budget in the future, too. If they're disappointing though, I fear that might be the beginning of the end. I'm hoping for the best, but I've got a lot of worry as well. Let's hope it's unfounded.