In this update, I get completely distracted by the marriage/children system, so let's get what little story advancement I got done out of the way first. With the medicine in hand and Aqua's help applying it, Elise is cured and she and Aqua warm up to each other a bit. Happy times aren't a long-lasting thing in Anya Kingdom though, since next up King Garon sends the same mass-murdering axe guy who dropped Kamui off a cliff in the first chapter on another rebel suppression mission with him. Being the doormat he is, Kamui goes along with it, and axe-murderer guy ends up leading a mass public execution of civilians after the fight has already been won. Kamui orders him to stop, but the guy says he gets his orders from King Garon. The Anya royal siblings tell Kamui that again, they really hate this kind of stuff, but if they go against their dad then he won't hesitate to kill even his own sons and daughters. So in the end, Kamui walks away from a mass slaughter letting it happen due to dad's orders. Not so heroic.
A bit later we're watching a dance - King Garon is in attendance and congratulates Kamui on the mass slaughter of innocents he allowed to happen. Aqua takes the stage in a different outfit and she dances and sings. It has a magic effect on King Garon, who almost collapses in pain, but he recovers and orders all the dancers killed. Aqua shows back up at the party and...wait, what, nobody realized it was Aqua on the stage dancing, that was supposed to be a disguise? How many singers with long blue hair do we know exactly? Anyway, she 'reveals' that it was actually her on stage dancing to Kamui and laments over how she just got a bunch of innocent dancers murdered. She's shaping up to be almost as big a failure as Kamui. Little brother Leon shows up and helps Kamui buy time to let as many of the innocent dancers escape as possible by pretending to search for them but actually letting them slip by out of dad's grasp.
Kamui is pretty depressed by now, and while walking in the woods he hears Aqua singing again, and sees her sink into a magical water fountain in a lake - thinking she might be drowning, he jumps after her, and lands in a strange place where shadows of the dead roam. Aqua explains that it's a country that can't be seen, but that she can travel to it through various means. They get surrounded by angry spirits, when none other than Gunther shows up to save the day! Turns out falling down that ravine landed him here, where he and Aqua have saved each other a few times and become war buddies and all that good stuff. Aqua tells Kamui that this country can't be spoken of to anyone outside of it, and they head back to their own world with Gunther in tow. While waiting for Gunther to catch up, Aqua shows Kamui an orb that displays a vision proving that King Garon has been consumed and taken over by a horrible looking monster. She tells Kamui that if he wants to end this conflict, they need to kill King Garon. Now that's what I'm talking about, finally someone suggested it! Maybe Aqua's not so bad after all...is that I thought for a moment, but then the dumbest thing in the game so far happens. Aqua says that since they can't prove Garon is a monster to the other Anya royal siblings, the best way to settle this is to have Garon sit on the Byakuya throne, which is enchanted with a spell that shows a person's true form. In order to have Garon sit on that throne, they will help him conquer Byakuya. Okay, so let's go over this: just so we can convince Marx, Camilla, Leon and Elise that dad is a monster, we're going to help him conquer and entire country and have him sit on the throne to prove that he's a monster, and...then we kill him? This is absurd. The Anya siblings all trust Kamui and they all know what a horrible person their dad is, it's got to be worth a try explaining the situation to them - but no, we're not even going to try to explain, we're just going to keep slaughtering innocents and Byakuya forces until Garon can sit on that dumb throne. Wow. What a plan, Aqua. Way to agree with it, Kamui. I hate you two so much.
Intermission time! I realized that at the rate things were going, I wasn't going to be able to get S-rank between that many characters and decided to take a peek at a wiki to read up on how the marriage and children system works. I figured I'd see if any of the 2nd generation characters looked interesting and focus on them. One stuck out - an adorable looking wolf-girl named Velour. It seems that the 2nd gen characters are tied to their father character - get the right father to S-rank with any woman he can S-rank with and you'll be able to recruit the child character. Now I was curious how this worked - I remembered hearing something about time travel from the last game, so I figured it would work like that again. Anyway, the dad is Flannel, a beast-man I picked up in the last mission who was just looking for directions. In order to grind support, I did online castle assault/defense a lot, you can do this infinitely and while it doesn't award any experience, you can still raise support. I paired Flannel up with a unit I'm not using, an axe-knight named Charlotte who loves money and status. Flannel is dirt poor and he thinks things like piles of dust and hairballs are treasure, so this relationship was a bit rocky. At C, B and A rank, Charlotte has heard that Flannel has treasure and keeps trying to see it only to find out his 'treasures' are all worthless. At S rank Flannel suddenly tries wooing Charlotte over by convincing her that even if he's poor, he's a good hunter so he can provide for a family, and asks her to marry him, she says yes, and...
And...I'm treated to a breaking any suspension of disbelief as the child system is explained to me. See, there's a hidden village where it's safe and time flows differently, and the couples pop out a baby and immediately go dump it in this hidden village to be raised so that they can keep fighting. Then some event happens where the 'child' unit (who is now almost as old as their parents) can be recruited. So the kids basically get thrown in a time chamber. I guess this marriage and kids thing is just complete fluff outside the main story and isn't meant to be taken seriously. Anyway, the important thing is that wolf-girl Velour is all grown up now and ready to be recruited to our team. I hope Flannel doesn't mind that Kamui is about to be putting the moves on his daughter.
Velour is a beast-transforming unit like her dad, she turns into a huge wolf monster in battle and hits pretty hard. She's always sniffing things, and people. She collects worthless things like dust heaps and trash paper like her dad does. Anyway, we recruit her and I go back to grinding support in network battles again for what seems like ages - since Velour starts at zero support with Kamui, along the way grinding I ended up maxing Kamui with a bunch of other characters too by the time Velour finally hit S-rank. I saved my game before the choice so that I could see what the other S-rank (wife) options were like. Amazingly, Elise is an option - the S-rank conversation was really disturbing, in C, B and A Kamui is just supporting her and helping her with her training and self-confidence, and then in S-rank he suddenly brings her flowers and asks her to marry him, which 'isn't a problem because we're not related by blood!'. Really now...what would Marx, Camilla and Leon say about this? I reloaded the save point and tried a few others (including Aqua), but in the end I stuck with my original plan of having Kamui marry the wolf-girl Velour. No regrets.
I hope Flannel and Charlotte are okay with being grandparents now, because this triggered another child event where we go to rescue Kamui and Velour's daughter, Kanna. Kanna is being raised in time-capsule-land when we stop by to visit and she gets attacked by enemies. Kamui tries to fight them off but almost gets hit, so Kanna transforms into a dragon to save him and a fight ensues. Unlike Velour (who looks like an adult, or at least as old as some of our other party members), Kanna really is a little kid, but somehow she convinces Kamui to let her join the party and fight. I mean, I guess we did also recruit that peasant girl way back earlier in the game, but I'm really not into having kids in my party. I looked around at the other 2nd-generation units on a wiki and some of them are really young - like Harold's son literally looks 7 or 8 years old, having a unit like that in my army would break any remaining suspension of disbelief I might have had. I think I've wasted enough time with the marriage/children aspect of the game and will continue with the story next time. This stuff feels so disconnected from the main storyline that it seems like they should have just put a disclaimer in somewhere that it's not canon at all instead of trying to pretend it is with this time-capsule village nonsense. If I really want to, I'll have unlimited grinding in the Byakuya Kingdom version to get all the 2nd-gen characters, I'm tired of grinding support rank in network battles. Speaking of network battles, even though you can't grind experience in the Anya Kingdom version, network battles are so incredibly exploitable that it almost doesn't matter. When you defeat other castles in PvP battles, you can recruit one of their units to your party, or learn one of their units' overpowered skills. A lot of people online leave a bunch of perfectly-crafted maxed-out units in their base with no weapons equipped (which means they can't attack), so that other people can easily win and recruit them or learn their skills. I'm going to refrain from abusing the network function any more than I already have for support rank raising for the moment.
Random JRPG blogging about the games I'm currently playing.