So, a little test - was the above a pitch for a really bad kickstarter project, or was it the marketing campaign from Square Enix's new 'Tokyo RPG Factory' sub-division for their first game?
So, Ikenie to Yuki no Setsuna. First of all, this title is way 2deep4u. Literally translated it's basically 'Setsuna of Sacrifice and Snow', with Setsuna being the name of the lead heroine, but it's also got a half-dozen other readings crammed into it. The director wanted the name 'Setsuna' to also make people think of 'Setsunasa', suffering and sadness, while 'Setsuna' also means 'moment', or 'juncture' and the game has a battle system mechanic based on that reading of the word. Snow, sacrifice, moment, juncture, suffering, sadness. Just go ahead and mash them up into a big word soup and you've got the general picture of what they were aiming for. I think they're still calling it 'Project Setsuna' in English right now, with an official title not yet decided. The game doesn't pretend to be a big-budget title, and is thankfully priced accordingly, retailing at about 2/3 the price of your average new PS4 game. So, does it live up to the hype or does it belong on the trash on top of a pile of broken dreams and failed RPGMaker projects? I guess I'll find out!